


Pick a mod name (can have spaces, e.g.Have Java SDK installed, anything 7 or above will work.Under the hood it uses a Gradle automation tool to fetch dependencies and compile source code. The modding manual that comes with the game contains instructions for preparing ship adlew build or gradlew.bat build (depending on your operating system) - you will get "empty" jar (empty because there is no code yet) Click "Use this template", use your mod identifier as "Repository name"."My Starsector Mod") and mod identifier (cannot have spaces, only A-z, "mymod", try to make it unique across mod-verse) Starsector (formerly 'Starfarer') is an in-development open-world single-player space-combat, roleplaying, exploration and economic game. #Starsector guide manualĬreate a folder in src/main/java with the mod identifier name (e.g. (Optional) Add your mod plugin, recommended would be src/main/java/mymod/MymodPlugin.java - this file "lives" in package mymod and initializes your mod.Īlready covered in usage, just run.The Domain of Mans latest expansion effort into the Persean Sector. Now, Starsector, a top-down single-player indie role-playing game proves the same fact.

Create assets/mod_info.json with correct structure.

data and graphics folders (if any) with their content, starsector colony guide About Map Blog Contact Dont be scared away by the fact that its still in alpha there is a massive list of features implemented so far, and combat is already more rich and rewarding than most finished games.(optional) Create additional content in assets/.Formerly, known as Starfarer, Starsector was released in 2013. With a certain hull mod, even small weapons not tagged as point defense can auto-target missiles. gradlew release ( mod_info.json's version will be used) Starsector Unofficial Discord Server: Tartiflette: 0 48402 December 10, 2016, 02:21:02 PM by. Tag a commit and push it - tag name will become a release name, and commit message will become a release message.
